AI Insights · Timothy · January 2025
Top 5 Boxing Games on Unified Platform in Latin America Q4 2024
Explore the performance trends of the top 5 boxing games in Latin America during Q4 2024, based on Sensor Tower data.
In the fourth quarter of 2024, the top boxing games on the unified platform in Latin America showcased varied performance trends. Here's a closer look at how each app fared.
I, The One - Fighting Games by Azur Interactive Games Limited experienced a fluctuating revenue pattern, peaking at $332 in early October. Downloads remained robust, notably reaching around 128K at the end of September. Active users started at approximately 291K, facing a dip mid-quarter but recovering to 243K by year-end.
Real Boxing 2 from Vivid Games S.A. saw a steady rise in revenue, peaking at $1.4K in late November. Downloads increased significantly in December, hitting a high of 94K. Active user numbers also surged, climbing from 91K to around 133K by December's close.
EA SPORTS™ UFC® 2 by Electronic Arts recorded a notable increase in revenue, reaching $722 in late November. Downloads peaked mid-quarter at 96K, while active users saw a dramatic rise to 164K in early December before a decline to 27K by the year-end.
Arm Wrestling Master from GOODROID, Inc. maintained a steady download rate, peaking at 76K in mid-October. Active users remained relatively consistent, starting at 291K and closing the quarter at 283K.
Punchy Race: Run & Fight Game by AI Games FZ saw downloads peak at 52K in early December. Active user numbers remained stable, ending the quarter at 103K.
These insights reflect the dynamic landscape of boxing games in Latin America, with data provided by Sensor Tower. For more detailed analysis, visit Sensor Tower's platform.